Devlog
Progress notes from Hexa Planet, a game about a wizard wandering a broken hexagonal planet.
Wizard combat system
Finished the spell selector UI and the cooldown system. The player can now cast spells with a staff, or a basic spell when unarmed. Next: polishing animations and making projectiles feel better on impact.
Hexa Planet, first gameplay demo
The first real gameplay capture of the wizard project. You wander a fractured hexagonal planet searching for balance, power and peace.
First website goes live
Launched the first Eimazing website, with a dark mode and a place to post updates, projects and experiments.
